Archives For Video

Roku’s gone on the record and put a stake in the ground:

“We’re opening up the platform to anyone who wants to put their video service on this box,” says Wood. “We’re going to release the software developer kit, so anyone can publish any channel, and users can access web content on their TVs.”

Without revealing their sales figures and projections, I’m not certain how compelling an SDK would be for the major players (Hulu, YouTube) to develop something in a vaccuum. Certainly, some of the smaller sites, like a Jaman, might find this an appealing way to extend their brand. However, Roku really needs to be the one driving collaborative relationships to provide additional quality content. So Roku has an SDK and YouTube has an API… but who’s going to build it? Ultimately, it’s in Roku’s best interest to continue working the phones – there’s a much larger audience of potential Hulu and YouTube viewers than there are Netflix subscribers. Related, there’s been speculation that the box may be renamed at some point to deemphasize Netflix. Who, by the way, is now streaming CBS and Disney Channel television content.

T-Mobile Android G1 launches with Amazon MP3 store – 6 million DRM-free tunes.

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This post’s author, The Media Patriot, is a fellow consumer who enjoys music and television but condemns DRM. His pseudonym pays homage to the original participants of the Boston Tea Party.

Remember back in the Autumn of 2006 when the hotly anticipated “Venice Project” promised all that it’d do for television, what ebay and Skype did for auctions and phone calls? Well, here we are two years later and after much disappointment, Joost has released a new version of itself called…drum roll…New Joost.

New Joost is supposedly a “browser only” plugin that let’s you watch Joost content in the browser – but’s that’s a bit of a misleading statement. New Joost downloads and installs a 6MB version of Microsoft C++ Runtime Environment onto your hard drive.

As much as I would like to share my New Joost experience with all ZNF readers, I cannot since after installing the plugin, CPU usage spiked at 99% for several minutes and crashed the browser to an unrecoverable state. To add to insult to injury, after killing off the hung browser, the plugin was still running siphoning off my bandwidth to power all the other people using Joost.

The Joost blog promises an all Flash, no local anything version coming in October, but it may be a bit too late since Hulu has pretty much filled the niche market Joost hoped to dominate all those years ago.

Have you tried the New Joost? Write a quick note in the comments with your thoughts.

DECE: The DRM Clearinghouse

Dave Zatz —  September 17, 2008 — 16 Comments

I’ve enjoyed watching the DECE (“Digital Entertainment Content Ecosystem”) discussion unfold – it makes for good entertainment. A decent amount of the commentary has been the typical knee-jerk “DRM sucks” response you’d expect. And while it may be partially true that this industry alliance (Sony, Best Buy, NBC, Comcast, etc) was formed to fend off Apple, DECE has the potential of ultimately benefit all consumers. Really, can it really get any worse?

I watched the entire first season of Burn Notice via Internet streaming and downloads: Hulu, iTunes, and Amazon Unbox on TiVo. Each video locked in its respective silo. When I watched an episode on my laptop, Melissa couldn’t catch up by watching it on TiVo, Xbox, or even her own PC (with separate iTunes account). And there’s no way for me to watch the entire season again via a single screen. Or let’s say I purchase a movie on the living room PS3 or Vudu, and decide to watch it on the bedroomTiVo. Right now, I’m out of luck.

So let’s think about a commercially successful form of DRM… Ignoring for the moment it was cracked years ago, the DVD has enjoyed great success. Buy pretty much any DVD from any studio and it plays in nearly any brand of DVD player. So why not retrofit that “buy once, play anywhere” model for the cloud?

I support the studios protecting their properties, as long as they respect their customers with reasonable usage rights. Of course, the devil will be in the details. We’d most likely need network-connected devices to validate against a licensing server and capable of handling whatever codec(s) they agree upon – so we’re talking either new gear or gear that can be updated to support this model. If and when this ultimately rolls out. But I am hopeful these players do the right thing, and do it efficiently – despite imminent broadband caps, the clock is ticking. And I’m betting they’d rather improve access than see their content given away via P2P networks.

Digital Media Bytes

Dave Zatz —  September 15, 2008 — Leave a comment

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